This game never had a release, because it doesn’t exist.What you’ve had the pleasure of witnessing is the culmination of several years of work by true Dragonball Z fans, a small group of fighting games aficionados and the moving pieces and parts were coded in freeware indie fighting game engine, Mugen.“–Balthazar, Head gameplay design for Hyper Dragon Ball Z. ![]() The game had several CPU only fights, including the very infamous Kid Buu, who was faced as the final boss and was able to counter just about anything you threw at him!Īctually no, that’s a lie. ![]() “ Hyper Dragonball Z was a hit on arcades in the summer of 1999, with its timed unlocks and classical art direction, it was a hit and soon became a cult sensation.
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